FLOGEN Logo
In Honor of Nobel Laureate Dr. Avram Hershko
SIPS 2024 logo
SIPS 2024 takes place from October 20 - 24, 2024 at the Out of the Blue Resort in Crete, Greece

Honoree Banner
PROGRAM NOW AVAILABLE - CLICK HERE

More than 540 abstracts submitted from over 50 countries


Featuring many Nobel Laureates and other Distinguished Guests


Back

COMPUTATIONAL THINKING CONCEPTS APPLICATIONS TO MATHEMATICS USING OFFLINE CODING GAMES
George Marufu Chirume1
1Passgrade International Learning Centre, Gweru, Zimbabwe

PAPER: 416/Mathematics/Regular (Oral) OS
SCHEDULED: 18:10/Wed. 23 Oct. 2024/Marika B2

ABSTRACT:

Offline tangible coding games, such as the RANGERS and TANKS problem-solving games [1] serve as a strong bridge connecting Computational Thinking Concepts to Mathematics. Offline coding games[2] and activities[3] are inspired by computer science but introduce Computational Thinking Concepts without using a computer. This approach enriches the teaching and learning of Mathematics, making abstract concepts more accessible and engaging[4].

In this presentation, participants will be introduced to coding and computational thinking concepts in a fun and playful manner through a series of engaging hands-on activities. The session will begin with interactive exercises designed to demystify coding, followed by hands-on interaction with the RANGERS and TANKS problem-solving offline coding applications. These applications provide a tangible way to explore computational thinking concepts, demonstrating how these skills are directly related to mathematical reasoning. 

Following these activities, participants will engage in a reflective discussion to identify and articulate the strong connections between computational thinking concepts and Mathematics. This reflection time is crucial as it helps participants solidify their understanding and see the practical implications of intergrating these concepts into their teaching practices. The session aims to highlight the value of offline coding games in making computational thinking a natural part of Mathematics education.

REFERENCES:
[1] [1] J. Greyling,(2017), RANGERS Games,Tangibl Games.
[2] B. Batteson,(2017), RANGERS Games,Tangibl Games.
[3] K. Bush,(2018), RANGERS Games,Tangibl Games.
[4] J. Olivier,(2024), RANGERS Games,Tangibl Games.